This thesis suggests the use of group navigation techniques in multi-user virtual reality to support groups in their efforts of getting to a common destination together. It presents research results manifested in four peer-reviewed scientific publications, which confirm that group navigation techniques are a valuable addition to the portfolio of interaction techniques in multi-user virtual reality systems. The presented conceptual framework, the derived quality requirements, and the development of novel group navigation techniques provide effective guidance for application developers and inform future research in this area.
The goal of this thesis is to extend previous research by investigating spatial awareness in immersive Virtual Reality when using active, user-initiated jumping techniques in comparison to the one obtained by traditional steering. For this purpose, the thesis explores spatial awareness on different fidelity levels, thereby focusing on the measure of spatial updating for its quantification.
Ziel dieser Bachelorarbeit ist es, eine konfigurierbare und generische Applikationsinfrastruktur für Multi-Display-Umgebungen im Kontext der Virtuellen Realität zu schaffen. Neben Kriterien der technischen Realisierbarkeit werden dafür zwei Implementierungsstrategien aufgezeigt. Beide Implementierungsstrategien werden hinsichtlich ihrer Machbarkeit bezüglich eines definierten Anforderungskatalogs diskutiert.